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Potions
- Revive potion: You will be able to revive your pack, it will revive with 50% of life.
- Guardian Angel: If our pack dies and you have it equipped, it will revive with 20% of life.
- Potions: They restore life, they can be for % or for health points.
- Shield potion: Avoid being damaged in the hunt, ( to be able to use the life of the pack has to be at 100%).
If your pack is tired, you will not be able to dismantle the items.
The cost for opening a box will be 10$ paid in $CWOLF.
All proceeds from potions and accessories will go directly to the reward pool.
Item | Probability |
---|---|
Revive potion | 0,25% |
Guardian Angel | 0,60% |
Potion 50% | 0,05% |
Potion 25% | 0,10% |
Potion 10% | 0,25% |
Potion 5% | 0,50% |
Potion 2000 HP | 0,25% |
Potion 1000 HP | 0,50% |
Potion 500 HP | 1% |
Potion 200 HP | 2,5% |
Potion 50 HP | 10% |
Potion 10 HP | 42% |
15% shield | 2% |
5% of shield | 10% |
2% of shield | 30% |
Item | Cost in $CWOLF | Cost in BNB |
---|---|---|
Revive potion 50% | 2000$ | 1600$ |
Guardian angel 20% | 1000$ | 800$ |
Potion 50% | 2500$ | 2000$ |
Potion 25% | 1000$ | 800$ |
Potion 10% | 500$ | 400$ |
Potion 5% | 250$ | 200$ |
Potion 2000 HP | 500$ | 400$ |
Potion 1000 HP | 250$ | 200$ |
Potion 500 HP | 125$ | 100$ |
Potion 200 HP | 50$ | 40$ |
Potion 50 HP | 12,5$ | 10$ |
Last modified 1yr ago