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Wolfs
Wolves are the game's key players.
Each wolf opening will have a fixed cost of $10, paid in $CWOLF.
Wolfs will have characteristics such as:
Race: each wolf will have a random race among Earth, Water, Ice, Fire, Forest, Air, Electric and Legendary (which have advantages against the other). Percentages are in the following table:
Race
Percentage
Ground
14%
Water
14%
Ice
14%
Fire
14%
Forest
14%
Air
14%
Electric
14%
Legendary
2%
The probabilities could change based on the game’s economy.
Some races will have advantages over others to determine the stronger wolf pack. (e.g. A Water wolf will have an advantage against a Fire wolf).
Gender: female and male – both will be necessary for hunting and animal breeding. A minimum of 1 wolf pro gender is necessary.
Gender
Percentage
Male
50%
Female
50%
Level: Wolves will have different levels among Wood, Bronze, Silver, Gold, Platinum and Diamond, which determines their defence/attack power.
Defence/attack power: each wolf will have a defence/attack power that is related to his level.
The animals that your wolves pack can hunt depend on your wolf pack’s attack power (the higher your attack power higher is your reward).
Probabilty
Rarity
βš” Attack (Min-Max)
πŸ›‘ Defense (Min-Max)
1%
Diamond
185-222
185-222
3%
Platinum
144-185
144-185
6%
Gold
114-144
114-144
12%
Silver
76-114
76-114
24%
Bronze
50-76
50-76
54%
Wood
20-50
20-50
The probabilities could change based on the game’s economy.
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