🐺
Wolfs

Wolves are the game's key players.
Each wolf opening will have a fixed cost of $10, paid in $CWOLF.
Wolfs will have characteristics such as:
Race: each wolf will have a random race among Earth, Water, Ice, Fire, Forest, Air, Electric and Legendary (which have advantages against the other). Percentages are in the following table:
Race | Percentage |
---|---|
Ground | 14% |
Water | 14% |
Ice | 14% |
Fire | 14% |
Forest | 14% |
Air | 14% |
Electric | 14% |
Legendary | 2% |
The probabilities could change based on the game’s economy.
Some races will have advantages over others to determine the stronger wolf pack. (e.g. A Water wolf will have an advantage against a Fire wolf).
Gender: female and male – both will be necessary for hunting and animal breeding. A minimum of 1 wolf pro gender is necessary.
Gender | Percentage |
---|---|
Male | 50% |
Female | 50% |
Level: Wolves will have different levels among Wood, Bronze, Silver, Gold, Platinum and Diamond, which determines their defence/attack power.
Defence/attack power: each wolf will have a defence/attack power that is related to his level.
The animals that your wolves pack can hunt depend on your wolf pack’s attack power (the higher your attack power higher is your reward).
Probabilty | Rarity | ⚔ Attack (Min-Max) | 🛡 Defense (Min-Max) |
---|---|---|---|
1% | Diamond | 185-222 | 185-222 |
3% | Platinum | 144-185 | 144-185 |
6% | Gold | 114-144 | 114-144 |
12% | Silver | 76-114 | 76-114 |
24% | Bronze | 50-76 | 50-76 |
54% | Wood | 20-50 | 20-50 |
The probabilities could change based on the game’s economy.
Last modified 1yr ago